Website powered by
Mykolas Parulskis
Mykolas Parulskis
3D Artist
Bad Rappenau, Germany

Summary

Experienced 3D artist with a solid background in product visualization pipelines. With several years in the industry, I've perfected my skills not only in creating realistic visuals but also in managing complex projects as a lead artist. My education as a game artist has provided me with a diverse skill set across various CG disciplines, allowing me to approach projects from multiple angles. Rooted in strong fine arts fundamentals, I bring a blend of creativity and technical expertise to every task, ensuring exceptional results.

Skills

3D ModelingHigh-poly ModelingLow-poly ModelingEnvironment ModelingHard Surface ModelingRetopologyPBR TexturingTexture BakingUV MappingVector Illustration3D ScanningCADLightingRendering

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Illustrator
Illustrator
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Houdini
Houdini
Keyshot
Keyshot
Inventor
Inventor

Experience

  • Lead 3D Artist at Mohn Media / vime
    Gütersloh, DE
    March 2019 - September 2023

    - Took responsibility for the entire 3D content creation process

    - Coordinated a team of 3D artists

    - Trained and supervised new employees

    - Set and assured quality and consistency standards

    - Maintained procedural Houdini pipeline

    - Planned out production timelines

    - Worked closely with clients to resolve issues

    - Managed outsourcing

  • 3D Artist at Mohn Media / vime
    Gütersloh, DE
    March 2017 - September 2023

    - Created 3D content for a product visualization pipeline

    - Developed customer tailored modelling workflows

    - Performed manual 3D scanning tasks

    - Processed raw scan data

    - Produced CAD models

  • Internship at VSTEP B.V.
    Rotterdam, NL
    September 2015 - June 2016

    - Participated in the art team for maritime simulators

    - Worked on real-time environments

    - Created precise models from blueprints and CAD data